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Outriders’ loot and crafting system is brilliant


Outriders is an extremely uneven game. Its story is all over the place, oscillating between good and confusing, its different combat encounters often stretch on far too long, and a lot of features are covered in a thin coating of jank. And that’s without even mentioning all its launch issues, including offline servers, a bug that wiped a few players’ inventories, and co-op multiplayer that I still can’t get to work. And yet, here I am still playing 20 hours later even after I’ve beaten the main story. For all Outriders can get wrong, it gets one thing very right: loot.

This really hit home for me near the tail end of the campaign. Like Morgan, who reviewed Outriders, I spent a good many hours feeling like I was woefully underpowered against the enemies I was fighting. I died more often than I have in any shooter campaign in recent memory. Instead of giving up and dropping the difficulty down (my pride, after all), I began tinkering with Outrider’s crafting system. The more I tinkered, the more I realized the genius behind Outriders’ loot and how it enables different playstyles. And then I found a build that turned me into an unstoppable, fiery god of war. 

Grind my gears 

Outriders isn’t stingy with making you feel powerful.

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