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Microsoft’s new PC revenue share makes things weird for cross-buy games

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Microsoft announced on Thursday that it’s giving developers a bigger cut of the revenue on PC, increasing their share of game sales from 70% to 88%. That means Microsoft’s cut of sales on the Windows Xbox app and Microsoft store is now 12%, matching the Epic Games Store. It’s a great change for PC developers, who can now keep more money from their sales on the Xbox app or Epic Games Store than they do on Steam. But Microsoft’s change creates a weird disparity between its PC and console ecosystems, with “Play Anywhere” games now playing by two sets of rules.

For consumers, there’s no difference between buying a Play Anywhere game on PC or Xbox, but publishers now receive a different cut of the revenue depending on where you click the buy button, Microsoft confirmed to PC Gamer.

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