“We began planning for this title in 2018,” Murato said. “During this time, we noticed that indie titles and relatively small game projects with high artistic elements and game systems (many times with Japanese themes) really stood out. Because of this, we wanted to try and pursue a title that matched these criteria.”
GetsuFumaDen: Undying Moon Screenshots
This is also the first Konami game to enter Early Access, and Murato really wants to integrate the community’s voice into the development process.
“We want to be able to tune the game appropriately so we can make it a title that fans will be able to play and enjoy for a very long time. Also, we do plan to add DLC in the future, so we will definitely take user feedback to heart when we are thinking about what is working best and what isn’t, and how we can use that feedback to help us create new content and expand the game down the line.” Murato explained.
Murato continued by discussing GetsuFumaDen’s beautiful art style that he says utilizes “a print-style visual, such as inferno (an art representation from the Japanese Middle Ages) with a motif of hell, which is also the theme of this title.”Who knows, this could mean we are one step closer to a much-anticipated Silent Hill game or remake that has been rumored for quite some time now.
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