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How Arkane’s passion for sims overcame all the odds

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This article was originally published in PC Gamer UK 348. If you fancy reading more of our glossy magazine and its very stylish covers, consider getting a subscription

There are some creative people born out of place and out of time. In 1993, Raphael Colantonio should have been one of the MIT graduates and musicians working on the Ultima Underworld games at Looking Glass Studios, infusing early 3D gaming with rudimentary physics and atmospheric sound design. Instead, through some cosmic oversight, he was a teenager in France, bored and playing in a band. 

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