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Here’s how Artifact is overhauling deployment


Valve continues to share its progress on Artifact, its briefly popular card game that ultimately became, according to Gabe Newell, an “interesting failure“. In thlatest deep dive, Valve’s Eric Tams shows off how deployment has changed, though it’s still not clear when players will be able to check out the changes for themselves. 

Artifact’s MOBA-like three-lane system has been preserved, which makes sense given that it’s one of the main things that sets it apart from the many, many card games it’s competing with, though not everyone in the comments is happy about it. Now the lanes have five slots each, however, instead of giving players room to plonk down an unlimited number of units. The slots are fixed, so when you add a new unit to the board the other units don’t move. 

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