Home > Gaming > Destiny 2 Warmind Cell build guide: Nuke your enemies with these overpowered mods

Destiny 2 Warmind Cell build guide: Nuke your enemies with these overpowered mods

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If Destiny is about anything, it’s blowing shit up and looking cool in the process. And right now there is no better way to deliver on that fantasy than with Warmind Cell mods. Introduced as part of Season of the Worthy, Warmind Cells enable you to nuke rooms of enemies with a single shot. Unlike the Charged with Light mod system, which is also excellent and I wrote a build guide for, Warmind Cells require you to use specific weapons. With one or more of those weapons equipped, plus some Warmind Cell mods slotted into your armour, each kill has a chance of generating a Cell. That chance increases as you notch more kills and is also higher when firing weapons that use Special or Power ammo.

They’re so strong, and the AoE is so wide, that stuff off-screen often dies too.

Warmind Cells look like glowing orange beach balls but function like an amped up version of the traditional videogame red barrel. Shoot one and pretty much everything on-screen dies. In fact, they’re so strong, and the AoE so wide, that stuff off-screen often dies too. The really crazy thing is that we’re just talking about their vanilla form. You can also spec Cells so that exploding (or collecting) them will recharge your abilities, heal your whole team, suppress enemies, and more. As I wrote in my end of year wrap-up, the only reason the Warmind Cells haven’t become completely ubiquitous is that they’re poorly explained in-game. Also, the associated weapons seemed a little underwhelming—before people realised the Cells themselves were OP.

There are two sets of legendary weapons that have the intrinsic perk that activates Warmind Cell mods: The IKELOS weapons and the Seventh Seraph weapons. The good news is that most of these are now in the world loot drop pool, meaning you’ll pick them up just running around on patrol, doing Strike missions etc. The only two exceptions are the IKELOS shotgun and hand cannon, both of which can only be found in the Prophecy dungeon currently. If you check your vault you’ve probably got several Warmind Cell weapons already. I’ve bolded the ones I think are best below, and the Light.gg weapon database is a great source when it comes to evaluating the best perks.

The Ikelos suite weapons will all create Warmind Cells, and are some of the better choices when it comes to killing stuff the regular way. (Image credit: Bungie)

Weapons that make Warmind Cells intrinsically

  • Seventh Seraph Carbine (kinetic autorifle)
  • Seventh Seraph Officer Revolver (kinetic hand cannon)
  • Seventh Seraph CQC-12 (energy shotgun)
  • Seventh Seraph SI-2 (energy sidearm)
  • Seventh Seraph VY-7 (energy submachine gun)
  • IKELOS_HC_v1.0.2 (energy hand cannon)
  • IKELOS_SG_v1.0.2 (energy shotgun)
  • IKELOS_SR_v1.0.2 (energy sniper rifle)
  • IKELOS_SMG_v1.0.2 (energy submachine gun)
  • Seventh Seraph SAW (power machine gun)

Given how Warmind Cells work, the more of these weapons you’re using the more cells you’ll be spawning. Whatever your precise build, I strongly recommend running a Warmind Cell primary weapon, as that’s what you’ll be using to clear trash mobs constantly and therefore spawning Cells consistently. Another important note: Using the Wrath of Raputin mod you can also use several powerful Solar exotic weapons to create Cells. I’ll get into more detail in the description of that mod, but suffice to say Xenophage is an absolute beast and a staple in my Warmind Cell builds.

Warmind Cells

In order to acquire the IKELOS shotgun or hand cannon you’ll need to run the Prophecy dungeon. (Image credit: Bungie)

Speaking of which, let’s get into the five mods which form my go-to everyday build. This set up is good for every sort of PvE encounter (Warmind Cells don’t work in PvP), from decimating Lost Sectors to high tier stuff like Grandmaster Nightfalls and the Raid. At the end I’ll also provide a couple of alternatives in case you’re missing any of these mods or want to experiment. If you’ve been playing for a while you’ll likely already have access to a lot of these mods. Unfortunately, for any you don’t have, you’ll need to wait for the Gunsmith in The Tower to sell them. He rotates his stock daily so be sure to keep checking.

5 Warmind Cell mods that make a great build

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