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Cyberpunk 2077 is ‘ready for the PC,’ but current-gen console versions still need work

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Cyberpunk 2077 is 'ready for the PC,' but current-gen console versions still need work 2

Cyberpunk 2077 was delayed into December yesterday, a postponement of just a few weeks that, sadly and predictably, nonetheless resulted in death threats against developer CD Projekt Red and the people who work there. The studio attributed the delay to the complexities of simultaneously developing and testing nine versions of the game—current and next-gen consoles, PC, and Stadia—while working from home, but in a call to investors following the announcement, CD Projekt co-CEO Adam Kiciński pointed more specifically at the Xbox One and PlayStation 4 consoles as the source of the holdup.

“First and foremost, on behalf of the whole board, I would like to offer an apology for breaking our promise and failing your trust. We underestimated the time required for the very final processes,” Kiciński said.

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