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Crysis Remastered supports software and hardware ray tracing and is built on DX11

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Crysis Remastered supports software and hardware ray tracing and is built on DX11 2

Crysis Remastered has just been released. It’s the original game from 2007, but with updated visuals and a slightly different control setup (if you want to use it). At launch the game supports software and hardware ray tracing, while a patch to add DLSS will be released ‘soon’.

We’ve already talked about the ‘Can it run Crysis’ mode, and how punishing it is on hardware, and since then we’ve managed to benchmark the game ourselves on the RTX 3080. This visual overhaul is more than just a meme though, and there are some impressive technologies to be found under the hood.

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