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Crapshoot: Sega’s awful holographic arcade game

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From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random obscure games back into the light. This week, quite possibly the fastest flame-out ever—an arcade sensation without a ghost of a chance of being brought back.

There’s been a lot of talk lately about 3D, of Oculus bringing back virtual reality, of Retina displays and CAVEs and even talk of Microsoft patenting the first holodeck. Will they make a difference? Perhaps. But as fun as it is to look to the future, I can’t help but remember the arcade cabinet that made the mayfly-lifespan of original VR seem like having to watch a documentary on whelk farming on the first day of summer. Saddle up, cowboy. We’re off for a gunfight at the Not Even OK Corral.

Now, I know what you’re thinking. “What the hell?” you demand. “An arcade game? Have you gone insane, you deluded arse? This is PC Gamer, not… not… does Arcade Weekly exist? Whatever. This is not the place for such off-topic blatherings!” And, in a certain sense of things, you’d be right.

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