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Breathedge is a fun survival game, but the space gags get old quick

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I always feel suspicious that I’m somehow being tricked into enjoying survival games. The fun seems to magically emerge from the act of chasing goals, regardless of what those goals are or whether the activities involved are any fun. In singleplayer space survival game Breathedge, for example, there is nothing particularly enjoyable about whacking balls of metal until they break into smaller balls of metal, and yet I can’t say I got bored of hitting metal. I’d even say that I had fun gathering metal, and that’s despite a draconian durability system that constantly breaks my tools. 

In the end, I stopped playing Breathedge because I got tired of its stream of self-referential comedy bits, not because its resource gathering is tedious. (Although it is tedious, because that’s what survival games are all about, as we’ve established.)

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