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Bloodstained: Ritual of the Night is getting a sequel

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It took longer than expected for Koji Igarashi’s Bloodstained: Ritual of the Night to arrive, but the delays proved to be worthwhile: We called it “a picture perfect homage” to Igarashi’s past games in our 77% review, making it “a feast for fans of [that] very specific experience.” It also inspired an 8-bit-style spinoff, Bloodstained: Curse of the Moon, which somewhat ironically came out ahead of Ritual of the Night and scored an even higher 80%—not bad for what was originally conceived as a stretch goal bonus.

A Curse of the Moon sequel came out last July, and the Ritual of the Night team has been adding DLC to the bigger game consistently since release. But there wasn’t any sign of a sequel until this May, when a quarterly financial report from 505 Games parent company Digital Bros said that Bloodstained had a “second version in development.” 

(Image credit: Digital Bros)

The wording is vague—a “second version” could mean a next-gen edition, a mobile release, or something for Stadia, maybe—but the widespread hope was that it meant a full and proper sequel to Ritual of the Night is in the works.

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